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  1. #1

    Has anyone bought any 2004 donruss classics?

    I thought about getting some and I was wondering if it was really worth the price to get a box or case of it.

    PLMK your thoughts.

    Jim

  2. SCC Fall 2017
  3. #2
    Here is the breakdown of the things you can get, but I do not know if anyone has had any luck with any of this stuff.

    THERE IS ALSO 1 "BIG HIT" PER CASE "BIG HITS" FOR 2004 CLASSICS WILL CONSIST OF THE MATERIAL OR AUTOGRAPH CARDS OF THE FOLLOWING PLAYERS; ALL SEQ. #ED 100 OR LESS!

    Babe Ruth; Lou Gehrig; Ted Williams; Ty Cobb; Roberto Clemente; Cal Ripken Jr.; George Brett; Nolan Ryan; and autos onlyfor: Rickey Henderson; Mark Prior; Mike Piazza; Hideo Nomo



    APPROXIMATELY EVERY 3RD DISPLAY WILL CONTAIN AN EXTRA AUTO OR MEMORABILIA HIT (5 PER CASE!)~;~

    Configuration:
    14 displays per case/2 miniboxes per display/9 packs per mini box/6 cards perpack

    (ONE "BIG HIT" PER CASE!)

    PER DISPLAY BOX:
    1 AUTOGRAPH & 1 MEMORABILIA CARD
    2 ROOKIES (SERIAL #'D TO 1,999)
    2LEGENDS (SERIAL #'D TO 1,999)
    1 PARALLEL (SERIAL #'D TO 100, 50 OR 1)
    2 MEMBERSHIP (SERIAL #'D TO 2,499)
    2 LEGENDARY (SERIAL #'D TO1,000, 500, 100 OR 50)
    3 OTHERS (OCTOBER HEROES, PARALLEL, MEMBERSHIP, ROOKIE OR RETIRED)

    Base Set
    200 Commons…1-150 Base Cards
    151-175 Legends (1:9 packs)
    176-200 Rookies (1:9 packs)

    3 BASE CARDS HAVE BEED ADDED:
    211. Alex Rodriguez(Yankees)
    212. Alfonso Soriano (Rangers)
    213. Greg Maddux (Cubs)

    5 Rookies &5 Legends have been added:
    Rookies
    201. Carlos Hines - Devil Rays
    202. Greg Dobbs - Mariners
    203. Jaime Brown - Red Sox
    204. Dave Crouthers - Orioles
    205. Ian Oquendo - Pirates
    Legends
    206. Gary Carter - Expos
    207. Dale Murphy - Braves
    208. Ryne Sandberg - Cubs
    209. Phil Niekro - Braves
    210. Don Sutton - Dodgers

    3 Timeless Triples basecards have been added w/ the biggest trades/signings of this off-season!:
    1) Roger Clemens/Andy Pettite/Roy Oswalt "Astros"
    2) Alex Rodriguez/Derek Jeter/Gary Sheffield "Yankees"
    3) Greg Maddux/Mark Prior/Kerry Wood "Cubs"


    Timeless Tributes Red (200)
    Parallel to base w/silver holo-foil; serial #'d to 100
    Timeless Tributes Green
    Parallel to base w/gold holo-foil; serial #'d to 50
    Timeless Tributes Platinum
    Parallel to base w/platinum holo-foil; serial #'d to 1.
    Significant Signatures Red
    Parallel to base with silver holo-foil and made to display an autograph. Serial #'d to 250 or less.
    Significant Signatures Green
    Parallel to base with gold tint/holo-foil and made to display an autograph. Serial#'d to 100 or less.
    Significant Signatures Platinum
    Parallel to base with platinum tint/holo-foil and made to display an autograph.Serial #'d to 1 Ever made

    Dress Code - Jerseys (50)
    ~;~Features a trapped swatch of standard material;serial #'d to 100 or less.
    Dress Code - Jerseys Prime
    Parallel to Dress Code - Jerseysexcept featuring a prime swatch of material. Serial #'d to 25 or less.
    Dress Code - Jersey #'s
    Parallel to Dress Code except die-cut to Jersey number. Serial #'d to 50 or less; serial #'dto player's jersey number.
    Dress Code - Bats
    Parallel to Dress Code, features a trapped swatch of game-used bat. Serial #'d to 50 or less.
    Dress Code Combos - Materials
    Parallel to Dress Code except featuring two swatches of material Serial #'d to 50 or less.
    DressCode Combos - Signatures
    Parallel to Dress Code except featuring one swatch of material and one autograph. Serial #'d to 50 or less.
    Dress Code Combos - Signatures Prime
    Parallel to Dress Code except featuring one swatch of primematerial and one autograph. Serial #'d to 1

    ~;~Classic Team Colors - Jerseys (50)
    Features a trapped swatch of standard material; serial #'d to 100 or less.
    Classic Team Colors - Jerseys Prime
    Parallel to Team Colors, exceptfeaturing a trapped prime swatch of standard material. Serial #'d to 1.
    Classic Team Colors -Bats
    Partial parallel to Team Colors, except featuring a trapped swatch of game-used bat Serial #'d to 50 or less.
    Classic Team Colors -Signatures
    Partial parallel to Team Colors,except featuring an autograph; serial #'d to 50 or less.
    Classic Team Colors - Combos Materials
    Partial Parallel to Team Colors, exceptfeaturing two swatches of game-used materials. Serial #'d to 25 or less.
    Classic Team Colors -Combos Materials Prime
    Partial parallel toClassic Team Combos, except featuring at least one swatch of prime material. Serial #'d to 1.
    ~;~Classic Team Colors - Combos Signatures
    Parallel to Classic Team Colors except featuring a swatch of game-use material and an autograph. Serial #'d to 100 or less.
    Classic Team Colors -Combos Signatures Prime
    Parallel to ClassicTeam Colors except featuring a swatch of game-useprime material and an autograph. Serial #'d to 1~;~

    Legendary Lumberjacks - Bats (60)
    Conventional w/foil made to display a swatch of game-used bat. Features the great past & present hitters; Serial #'d to 100 or less.
    Legendary Jerseys
    Partial parallel to Lumberjacks. Conventional w/foil made to display a swatch of game-used jersey. Serial #'d to 50 or less.
    Legendary Jerseys Prime
    Partial parallel to Lumberjacks. Conventional w/foil made to display a swatch of prime game-used jersey. Serial #'d to 1.
    Legendary Jerseys #
    Partial parallel toLumberjacks. Conventional w/foil made to display aswatch of game-used jersey; die-cut to player's jersey number. Serial #'d to 50 or less.
    Legendary Pants
    Partial parallel to Lumberjacks. Conventional w/foil made to display a swatch ofgame-used pants. Serial #'d to 50 or less.
    Legendary Spikes
    Partial parallel to Lumberjacks. Conventional w/foil made to display a swatchof game-used spikes. Serial #'d to 50 or less.
    Legendary Leather
    Partial parallel to Lumberjacks. Conventional w/foil - displays a swatch of game-used fielding or batting glove. Serial #'d to 25 or less.
    Legendary Hats
    Partial parallel to Lumberjacks. Conventional w/foil made to display a swatch of game-used hat. Serial #'d to 25 or less.
    Legendary Jackets
    Partial parallel to Lumberjacks. Conventional w/foil made to display a swatch of game-used jacket. Serial #'d to 100 or less.

    Membership (25)
    Features players who've established careermarks or achievements and thus have become membersof prestigious clubs. Serial #'d to 1,500.
    VIP Membership - Jerseys
    Parallel to Membership except featuring a standard swatch of game-worn jersey. Serial #'d to 25 or less.
    VIP Membership - Jerseys Prime
    Parallel to Membership except featuring a prime swatch of material; serial #'d to 1.
    VIP Membership - Bats
    Parallel to Membership except featuring a swatch of game-used bat; serial #'d to 25 or less.
    VIP Membership - Combos Materials
    Parallel to Membership except featuring a two standard swatches of game-used material. Serial #'d to 25 or less.
    VIP Membership - Combos Materials Prime
    Parallel to Membership except featuring a two prime swatches of game-used material. Serial #'dto 1.
    VIP Membership - Signatures
    Parallel to Membership except featuring an autograph;serial #'d to 50 or less.
    VIP Membership -Combos Signatures
    Parallel to Membership except featuring an autograph and a swatch of game-used material. Serial #'d to 50 or less.
    VIPMembership - Combos Signatures Prime
    Parallel to Membership except featuring an autograph anda prime swatch game-used material. Serial #'d to1

    October Heroes (8)
    Features legends of the Fall Classics; serial #'d to 1,500.
    ~;~October Heroes - Jerseys
    Features one swatch of game-worn jersey; serial #'d to 25 or less.
    October Heroes - Jerseys Prime
    Parallel to October Heroes except featuring a prime swatch of game-worn prime jersey; serial #'d to 1.
    October Heroes - Bats
    Features one swatch of game-used bat; serial #'d to 25 or less.
    October Heroes - Combos Materials
    Features two swatches of game-used materials; serial #'dto 25 or less.
    October Heroes - Combos Materials Prime
    Features two swatches of game-used materials; at least one prime swatch. Serial #'d to 1.
    October Heroes - Signatures
    Parallel to October Heroes except featuring an autograph; serial #'d to 50 or less. Sequentially numbered to 50 or less.
    October Heroes - CombosSignatures
    Parallel to October Heroes except featuring an autograph and swatch of material; serial #'d to 50 or less.
    October Heroes - Combos Signatures Prime
    Parallel to October Heroes except featuring an autograph and swatch of prime material; serial #'d to 1

    Timeless Triples - Jerseys (3)
    Features three playersand three swatches of game-worn jerseys; serial #'d to 25 or less.
    Timeless Triples - JerseysPrime
    Features three players and three prime swatches of game-worn jerseys; serial #'d to 1.
    Timeless Triples - Bats
    Features threeplayers and three swatches of game-used bats; serial #'d to 25 or less.
    Famous Foursomes - Jerseys (2)
    Features four players and four swatches of game-worn jerseys; serial #'d to 10 or less.
    Famous Foursomes - Jerseys Prime
    ~;~Features four players and four prime swatches ofgame-worn jerseys; serial #'d to 1

    ClassicSingles - Jerseys (32)
    Features one swatchof game-worn jersey; serial #'d to 100 or ess
    Classic Singles - Jerseys Prime
    Featuresone prime swatch of game-worn jersey; serial #'d to 1.
    Classic Singles - Bats
    Featuresone swatch of game-used bat; serial #'d to 50 or less.
    Classic Singles - Combos Materials
    Features two swatches of game-used materials; serial #'d to 25 or less.
    Classic Singles - Combos Materials Prime
    Features two swatchesof game-worn material; at least one prime. Serial#'d to 1

    Classic Combos - Jerseys (18)
    Features two players and two swatches of game-worn jersey; serial #'d to 50 or less.
    Classic Combos - Jerseys Prime
    Features two players and two prime swatches of game-worn jersey; serial #'d to 1.
    Classic Combos - Bats
    Features two players and two swatches of game-used bat; serial #'d to 50 or less.
    Classic Combos- Combos Quads
    Features two players and four swatches of game-used materials; serial #'d to 25 or less.
    Classic Combos - Combos Quads Prime
    Features two players and two prime swatches of game-used jersey; serial #'d to 1

  4. #3
    ive bought i guess 10 packs of it so far, i got a cal ripken g/u bat 5/50 and a jason kubel auto 35/100, i think it is well worth it b4 they go sky high like diamond kings

  5. #4
    yeah, but will the values of the cards drop like the 04 DK did due to overproduction of low # cards?

  6. #5
    i dont think they will, b/c the dk had a g/u card for i think every base player, and it isnt like that in the classics, all the base players have auto's in the set *i think*, and in the classics they dont have the bronze, silver, gold, platinum, sepia, framed, all that bs lol

  7. #6
    so would it be worth shelling out some real $$ to get a case in your opinion?

    I am asking because I had a local card shop owner ask me if I heard anything about it yet and I said no, but I would ask around.

    It seems the Ruth/Gehrig/Ripken SP GU cards are selling well, but everything else seems to not be selling.

    Is it worth spending over $1100 on a case in your opinion?

  8. #7
    no, definetly not b/c i saw here on the forum the other night where someone had pulled the babe ruth and lou gehrig 1 of 1's, and another person had bought a case and pulled 6 al kaline's numbered to 25 (that is ok, but what if its a bad player?), and the diamond king's splurge of g/u will probably hurt the bv of other donruss products that come out despite the odds, and like iggy said the inserts aren't going to be worth a flip b/c u get one in almost every pack

    hope this helps you

  9. #8
    Yeah, a little.

    Thanks

    I am hoping more people have input into this topic too.

    Jim

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